11. API - Events

The events module defines the Events class, which provides methods for querying events in the Minecraft world, and BlockHitEvent which is the only event type currently supported.

Note

All items in this module are available from the picraft namespace without having to import picraft.events directly.

The following items are defined in the module:

11.1. Events

class picraft.events.Events(connection)[source]

This class implements the events attribute.

11.2. BlockHitEvent

class picraft.events.BlockHitEvent(pos, face, player)[source]

Event representing a block being hit by a player.

This tuple derivative represents the event resulting from a player striking a block with their sword in the Minecraft world. Users will not normally need to construct instances of this class, rather they are constructed and returned by calls to poll().

Note

Please note that the block hit event only registers when the player right clicks with the sword. For some reason, left clicks do not count.

pos

A Vector indicating the position of the block which was struck.

face

A string indicating which face of the block was struck. This can be one of six values: ‘x+’, ‘x-‘, ‘y+’, ‘y-‘, ‘z+’, or ‘z-‘. The value indicates which axis moves in which direction if one travelled away from the block in the direction of the face.

player

A Player instance representing the player that hit the block.